Lumosity vs Video Games for Brain Training

I won’t lie, I downloaded Lumosity about a year ago and used it for a couple of weeks. Some of the games were entertaining, while others were downright mind-numbing. I don’t have a poor memory, in fact, my wife thinks I’m able to remember the smallest details of something that most people would easily forget or have not even noticed at all. However, I wanted to see if Lumosity actually did anything for me cognitively. Did I feel smarter through this brain training? Was I able to remember things more easily? Was I able to process information quicker? Was it actually training my brain and giving myself any type of benefit at all?

Other than taking up time in my already busy day, I found Lumosity to be a crock of flaming dog poo. Now granted, I didn’t use any type of fancy scientific measuring software or equipment, but I felt no difference at all. I was getting sick of most of the games and truly felt like I was wasting my time. I then came across an article that I found extremely interesting when it came to brain training and comparing Lumosity to video games. I’m a kid at heart, but gave up video games a long time ago as I felt they weren’t doing me any good other than occupying my time (which sometimes wasn’t a bad thing). I figured there were more productive things I could be doing whether it be spending more quality time with my family or doing more to grow my business. But, this article caught my eye and I felt it’s worthy of sharing.

War of the Games

Researchers from the University of Pennsylvania took a look at healthy young adults and wanted to figure out if there was a difference between individuals playing the games from Lumosity and video games (such as from XBOX or PlayStation) when it came to cognitive benefits. And the results might actually shock quite a few people (including myself).

While I personally didn’t feel any difference from playing the games on Lumosity, I never would have imagined the findings from the research. Also tested during the study was if there were any change to the individual’s decision-making abilities and/or risk taking. For accuracy and legitimacy, the participants were tested using functional magnetic resonance imaging (fMRI), which is used primarily to view and measure the blood flow in the brain.



The Brain Training Study

In a randomized trial, researchers had individuals play games from Lumosity for 30-minutes, five days a week, for a total of ten weeks. At the end of ten weeks, the researchers found that there was no change in cognitive performance or neural activity from using Lumosity. The only thing that came from the study was the fact that the participants wasted a total of 1,500 minutes (or 25 hours) playing games that yielded no brain-boosting benefits. Each participant got better at playing the games, but that did not translate into cognitive performance enhancement or functioning.

Now for the interesting part. XBOX, PlayStation, Wii, and other gaming consoles are primarily marketed towards kids. These platforms provide entertainment and fun for kids of all ages with games ranging from puzzles, to sports, to special operations and military strategizing, racing, and everything in between. None of these games are created to help with cognitive functioning or performance. Yet, after the same study was conducted using video games, the the same result was found as using Lumosity.


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Matt Weik

Matt Weik, BS, CPT, CSCS, CSN, is the Owner and Head Keyboard Banger of Weik Fitness. He is a well-respected, prolific writer with a global following and a self-proclaimed fitness and supplement nerd. Matt’s content has been featured on thousands of websites, 100+ magazines, and he has authored over a dozen published books.